Hex Tile Seed (click to randomize)
0xA3F9C201
Deterministic · same seed = same NPC · always
Tile Context (click to select)
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Derived NPC — from Seed × Tile
@
FARMER
Seed-NPC #A3F9
Causal Chain — why this NPC acted
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Auto-Generated LLM Prompt
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API Key (Anthropic · stored locally only)
Key stored in localStorage only. Never sent anywhere except api.anthropic.com.
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The Seed is The Key:
Same seed = same NPC across all worlds, all campaigns, all time.
Cardinal computes traits deterministically — the LLM receives facts, not guesses.
No hallucination: every sentence the LLM writes is grounded in sim-state.
This is "The Seed" from SAO — realized:
A character exists independently of the world they're in. Import them anywhere. The engine reconstructs them from the seed.
Same seed = same NPC across all worlds, all campaigns, all time.
Cardinal computes traits deterministically — the LLM receives facts, not guesses.
No hallucination: every sentence the LLM writes is grounded in sim-state.
This is "The Seed" from SAO — realized:
A character exists independently of the world they're in. Import them anywhere. The engine reconstructs them from the seed.